The overall carrying capacity of a planet is largely based on the total housing the planet has, plus a value for unbuilt and unblocked districts based on the planet class, and can be seen by examining the Planet Size tooltip. Pops will start at their normal baseline but increase in speed as the population grows, eventually leveling off and slowing down as they fill up planets. Biological population growth now follows a curve based on the number of pops on the planet and the theoretical carrying capacity of the planet.The Forge World and Foundry World designations (and habitat equivalents) will now also shift one job between Consumer Goods to Alloys (or vice-versa) for each Industrial District, if possible.Factory and Forge buildings now add additional consumer good or alloy producing jobs to Industrial Districts and are both exclusive and planet unique.Specialized districts remain on an ecumenopolis. Alloys and Consumer Goods are now produced by Industrial Districts instead of Factory and Forge buildings.Several Technologies have been flagged as “Infrastructure” gateway technologies.Branch Office Building Slots are now unlocked by upgrading the capital building on the planet as well as the target empire having the Insider Trading tradition.Ecumenopoleis, Ringworlds, Hive Worlds, and Machine Worlds start with all building slots available for development.Building slots can be acquired on habitats through the Voidborne Ascension Perk.) The Functional Architecture civic now also grants 1 building slot. (Note: Habitation Districts on habitats do not. Building Slots are now unlocked through expanding the infrastructure of a colony by constructing City, Hive, or Nexus Districts, by upgrading the capital building of the planet, or through civilian infrastructure technologies.Send Envoys to build Spy Networks in other Empires, gathering information and intelligence.Empires will now have to send an Envoy as a diplomat to initiate first contact with another Empire, and from there build relations to increase the knowledge of that Empire. Intelligence and First contact has been completely redone in the ‘Dick’ patch.
Show off your sinister side with 10 new Steam achievements.ģ.0.0 "Dick" Free Features Intel and First Contact Rework.And once that crisis is taken care of, you can relinquish your powers. You can now be elected the Custodian of the Galactic Community, with new powers to strengthen you against any crisis the galaxy faces. Save the galaxy from the evilness that exists within it.
Build up a fleet backed up by the most powerful ship the galaxy has ever seen and let no one stand in your way as you try to breach the veil of reality through any means possible. Set your Empire down the path of destruction with a new ascension perk to Become the Crisis.Take advantage of the Spy Networks your envoys build in other Empires and perform covert operations on them to steal their technologies, acquire assets, sabotage starbases, and much more.Nemesis Expansion Features Espionage Operations